Bethesda’s The Elder Scrolls series has come a long way since its first title, Arena, released way back in 1994. Skyrim and The Elder Scrolls Online boast huge maps and impressive visuals – but for some, its earlier titles also offer something special, even today. Since 2014, some fans of its second instalment Daggerfall (1996), have been working on rebuilding the game in the Unity engine – and its alpha is nearly here.
Gavin Clayton, the creator of the Daggerfall Unity project, has just announced on Twitter that the first alpha release will launch in a matter of days. He says “I’ve moved jump formula and gravity refinement to Alpha cycle and putting wraps on 0.9 in roadmap now. This means first Daggerfall Unity Alpha release will be in just a few days. The final stages begin now.”
The project, which you can take a look at on the Daggerfall Unity website, is an impressive feat, even in its early alpha stage. The depth and detail of the creator updates reflect the sheer amount of work that has gone into bringing the game to the new engine, and the results can be best appreciated in footage of it in action – check some out below.